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Rokh takes the hard sci-fi and crafting genres, and it mashes them up on Mars

by Joey Davidson | April 28, 2016April 28, 2016 2:30 pm PST

Set up away from the actual show floor of PAX East this year was a Kickstarter room. This place was packed with games bound for Kickstarter. Ones that were planned for the crowdfunding platform but hadn’t launched their campaigns yet. In that room, we had a chance to chat with the folks behind the upcoming Rokh, Nvizzio Creations and Darewise Entertainment.

Rokh is pretty early in development. The game features the genre conventions of hard science fiction, and players take on the role of astronauts working to build a colony on Mars. Or, to be complete jerks and hack the crap out of other people’s colonies on Mars. You know, whatever tickles your fancy.

This project is in its alpha infancy. We were told that the game will hit Kickstarter on May 5, 2016 and then Steam Early Access in September. So, why show it? The team wants feedback. Here’s the tutorial video that opened up my time with the game at PAX.

In Rokh, you’ll need to build and seal a structure, you’ll need to pressurize it, and you’ll need to create a flow of oxygen. If you can’t do that quickly, you’ll run out of air and die.

Everything in the game will be craftable, and that includes vehicles. But here’s where the most exciting part comes into play in my mind. The vehicles in Rokh will require specific parts like an engine, wheels, etc.. You’ll need those parts, but you’ll be able to construct your Martian vehicle in any way you please.

As this was explained to me while I was checking out the game, I immediately asked the developer if they were going for a sort of Banjo-Kazooie: Nuts & Bolts vibe with the vehicle construction. He smiled, laughed and said, “I can’t believe you remember that game, yes that’s exactly what we’re going for. That’s what I pitched to the team initially.”

So, you have a hostile planet, a hard sci-fi hook, crafting, designing and vehicle building. Rokh will offer mod support, private servers and a 150 square mile map. The catch? It’s so early. Watch this game, give the developers feedback if you’re really into it and see how thanks pan out.

Rokh has our attention.

Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...