When a game is developed by a capable team for the PC and leading console platforms, it’s a given that the PC version, with proper components, should always look the best. Whether it’s in terms of resolution or framerate, the very nature of PC hardware makes it a platform that’s impossible to beat.
It’s good news, then, when the effort a developer pushes out for the console versions of such a game runs well too. Digital Foundry did a performance analysis for the Overwatch beta on both the PlayStation 4 and Xbox One, which you’ll see in the video below, and it arrived at a wonderful conclusion. The game runs well on both platforms.
Now, the Xbox One saw a few more dips and more occasions of screen tearing. The vast majority of the time? We’re talking parity, here.
Both consoles are cruising in 1080p at 60fps. Resolutions are dynamically scaled if the action gets too heavy, so it’s possible the Xbox One sees that 1080p number slip to 900p or 720p, but that all happens in the name of stable framerates.
A shooter like this should run at 60fps, and Overwatch does, regardless of its platform. Good move, Blizzard.