The galaxy’s most inept and narcissistic superhero walks a dangerous tightrope in the Ratchet & Clank universe. On one hand, Captain Qwark must embrace the emerging heroes and champion their struggles to avoid looking spiteful, but on the other hand, he desperately wants the spotlight for himself and would like nothing better than to drag their names through Protopet dung.
This latest trailer for the upcoming game explores his difficult situation perfectly. Captain Quark explains the games plot while carefully trying not to give too much credit to the Lombax and his robotic companion. Ultimately, his endeavors prove pointless as the action and gameplay playing in the background speak for themselves.
Ratchet and Clank are straight up heroes, and this re-imagining of the PlayStation 2 classic is going to be something special.
Insomniac Games, worried that some might be confused, also spelled out the story differences between the upcoming game and its companion piece film over at PlayStation Blog.
The film and game are designed as complementary pieces. They tell the same origin story of Ratchet & Clank battling Chairman Drek, with the same major beats and character arcs. The film focuses a touch more on character development and the game is a bit more focused on the action that happens between the scenes. Our goal was to take advantage of what each medium does best.
But the game has a major departure from the film: the game is narrated by Captain Copernicus L. Qwark. So you get Qwark’s skewed self-serving version of events to set up a different way to experience the story. He gets all the big details right, but the little asides are all him. As you watch our new trailer for the game (And play it for yourself next month!) — you’ll have to ask yourself: can Qwark be trusted?
Ratchet & Clank releases on April 12 for the PlayStation 4. The animated film will see a wide release on April 29.