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I am Setsuna confirmed for North American PC and PS4 release, skipping Vita

by Ron Duwell | March 15, 2016March 15, 2016 7:30 pm PST

Here comes more proof that Square Enix has pulled the plug on its support for the Vita in the West. Its mysterious Chrono Trigger inspired JRPG has been confirmed for a release this summer on the PlayStation 4 and PC. However, Square Enix’s presser makes no mention of the PS Vita version, which does exist in its home country of Japan.

Led by director Atsushi Hashimoto, Tokyo RPG Factory aims to capture the narrative depth, impactful storytelling and masterful character development inspired by the golden era of Japanese role-playing games and bring them to current hardware and technology. With a battle system inspired by the classic hit Chrono Trigger, I am Setsuna brings back authentic RPG gameplay, beautiful art design and a sorrowful story to the new generation.

The game itself has turned a lot of heads, especially those who like the old-school design and connections to Chrono Trigger. Square Enix first announced the project shortly after President Yosuke Matsuda promised to return the company to a JRPG focus.

While the thought it nice, limiting the audience by denying us a platform is not. This is the second time this year a Square Enix game has been brought to North America but had its Vita release left behind in Japan. Fans spoke out against Adventures of Mana earlier this year, forcing Square Enix to admit it was listening to the feedback.

We’ve heard nothing about it since. And I guess this means English speaking fans will never get to play SaGa Scarlet Grace either.

Still, I am Setsuna is coming to North America this summer for the PlayStation 4 and PC, and I guess we should be happy that at least we live in a day and age when small games like these are localized. This isn’t the 90s anymore.

Siliconera

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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