When it comes to Star Fox Zero for the Wii U, it sounds like Nintendo and developer Shigeru Miyamoto are trying to appeal to all ages with the game. One way to gain the love of new players is with an invincible Arwing, the ship Fox flies.
Star Fox, of course, has some seriously aging, veteran fans. It’s also a series that’s appealing to younger players. Miyamoto spoke with TIME about the prospect of winning those newer players over while still serving the veterans.
Miyamoto started by offering that games should be challenging, countering the notion that suggests he likes making easy games.
“One thing that I think is a misunderstanding, is that I’m not very supportive of simply making a game easy so that people who don’t play games can play the game themselves. Obviously part of the fun of taking on a challenge is that the challenge has to be a hurdle that you overcome. Simply lowering the hurdle doesn’t necessarily mean that the challenge will be fun. What’s fun is you mastering the skill and having that sense of accomplishment—of achieving something that’s difficult.”
Miyamoto added that Star Fox will be a tough title to complete.
“So I think that action games like this have to have a certain level of difficulty to achieve that satisfaction. And particularly with Star Fox Zero, if you try to complete this game, I think you’re going to find it to be quite challenging.”
In order to appeal to players who might not be able to meet that challenge (like my 4-year-old who loves games but isn’t quite skilled enough yet), Miyamoto and company created some extra modes so that these players can still “enjoy this universe.” The modes in question are the co-op and the new Star Fox Guard.
Even further, they’ve made it so that the least experience can use an invincible Arwing if they just want to blast their way through the game. The most experienced? They can crank the game up “for an even harder challenge” with a ship that deals more damage but “also takes more damage.”
Maybe there’s something for everyone here.
Star Fox Zero will hit the Wii U on April 21, 2016.