Tom Clancy’s The Division will let you, the player, decide between playing the prettiest game and best-performing one, when it releases this March. Even on consoles. At least, in a very, very limited way.
Talking with Team Epiphany, a developer from Ubisoft Massive talked about a couple of the game’s visual options you can toggle based on your preference. Chromatic Aberration gives the game a more cinematic look while Sharpen Image controls how much anti-aliasing is applied to what you’re seeing on-screen. Turning these options off, the developer said, can improve the game’s framerate.
“It’s great that we are giving [players] the option to disable certain lighting effects to improve the frame rate in the consoles,” he said. “I don’t know of any other game that does that off the top of my head. So if players want to choose frame rate over visuals, they can if they want.”
It’s important to note that the game is locked at 30 frames per second on consoles, so it’s not going to suddenly boost you from 30 to 60 frames per second or something like that. What it’ll likely do is prevent dips below that 30 and help it stay more consistently locked there. Chromatic aberration in particular is a visual effect I’ve seen gamers complain about on multiple occasions, so I can imagine many will disable it based purely on preference, but the improved performance is a nice side effect.
The PC version, of course, will have a multitude of graphics options you can toggle to get any number of different framerates, and that part of the game has been kept separate from the console versions as the team has tried to develop the PC version as its own beast.
Just how much of a difference these options will make should make itself apparent once the final version of the game is in the hands of the public.
Tom Clancy’s The Division hits PC, PlayStation 4, and Xbox One on March 8.