Apple has rejected the iOS version of the popular indie hit The Binding of Isaac based on the fact that it displays violence towards children.
You have to admit, Apple does have a bit of a point. The Binding of Isaac is a controversial game that not only criticizes religion but also throws a naked baby into a basement polluted with disease, violence, monsters, and human excrement. Seriously, read that explanation and tell me what’s not completely messed up about it.
Perhaps it’s because the game has some genuine pedigree behind it, Super Meat Boy designer Edmund McMillen, that we give it a free pass. The Binding of Isaac perfectly lines up with the warped sense of humor we’ve seen in his previous games. However, Apple isn’t buying into his biting satire, doing what even family-friendly Nintendo didn’t, and denied the game a release.
Porting company Nicalis took its complaints to the public with founder Tyrone Rodriguez posting the rejection letter on his Twitter page.
C'mon, wtf… Apple pic.twitter.com/aEygkjqH2b
— Tyrone Rodriguez (@tyronerodriguez) February 7, 2016
The Binding of Isaac is a wonderful video game with a randomly generated dungeon system that also throws The Legend of Zelda under the bus. I crack it open and run through it a few times on a monthly basis. It’s weird, disturbing, and could easily be offensive to a certain kind of person, but games have evolved far enough to be allowed to do that now.
I understand the reasoning behind Apple’s decision as well, but I don’t agree with it in this situation. Tagging along with that restriction of child violence needs to be a genuine sense of malice, ill will, or perversion, and The Binding of Isaac does not cross that line. It crosses millions of other lines, but because of its humorous, satirical roots, it should be allowed. I mean, even Nintendo allowed it!
Can’t say I didn’t see this coming at some point. Luckily, the iOS port wasn’t even known to exist before this, so the fans didn’t have a dream to be dashed yet.