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Republique comes to PlayStation 4 on March 22, PC series concludes itself

by Ron Duwell | January 22, 2016January 22, 2016 10:30 am PDT

I’ve heard there is a lot to like about the Kickstarter-backed stealth game Republique, but I still haven’t gotten around to trying it. Development studio Camoflaj is now counting down the days until the last part of its five-episode game launches, and that also happens to be the day the game comes to the PlayStation 4.

Mark your calendars for March 22 as the day PS4 owners can join in on the stealth action fun with the already existing PC fanbase.

Camoflaj is working with none other than Atlus to bring the game to the States, and NipponIchi Software is aiding in putting it out in Europe. The standard version of the game will cost $39.99 for all five episodes, and a Contraband Version that comes with the soundtrack and an art book will cost $44.99.

I just want to say that bringing Republique to PS4 really feels like a homecoming. We think we’ve got something special on our hands, especially for players itching for a game heavily inspired by classic 32-bit survival horror and stealth action games of the inaugural PlayStation era.

Whether you’re a fan of those games or not, Republique’s hard-hitting story and voiceover performances from industry legends like Jennifer Hale, David Hayter, and Dwight Schultz really stand on their own, all held together by Rena Strober’s breakthrough performance as Hope.

Everything I’ve heard about Republique points to it perfectly tapping into the fabric of what made games like Metal Gear Solid and Resident Evil so great without all the aged baggage that might hold them back today. It’s the perfect realization of a Nintendo 64 or PSOne game made for the modern age… meaning it’s going to be right up my alley!

Republique launches for the PlayStation 4 on March 22. PC owners can also wrap the game up with the launch of the final chapter on the same day. Also, be sure to check out Designer Paul Alexander’s extensive description over at PlayStation Blog about the painstaking process it took to bring this game to consoles. Fascinating stuff.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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