Microsoft and Nintendo worked hand-in-hand to finally bring Minecraft to the Wii U, and now the Internet is raving for the team to partner up again and correct one of gaming history’s greatest errors: the eternal battle for Goldeneye’s digital distribution rights.
With developer Rare under the umbrella of Microsoft, Nintendo’s original position as publisher, and the film license rights passing from EA to Activision to devil knows who now, nobody in their right mind can figure out how to making this essential classic available for modern audiences, not even Xbox boss Phil Spencer. When pressed by fans on this latest resurgence of demands, all he could do was shrug.
@leflus Goldeneye rights are so challenging, looked at this many times. Lot's of different parties to work with, we've always given up.
— Phil Spencer (@XboxP3) December 8, 2015
Given up? Gaming bureaucracy wins again and continues to whittle away at the industry’s legacy. How many more classics must we lose to this insufferable monstrosity we call a legal system?
And don’t get me started on that remake. It’s a game with the same title, but not the same game. Not in the least. The point in preserving and making a classic available is for the sake of the actual, original classic, not a modern day interpretation of it.