Following the unveiling of the first gameplay footage of Final Fantasy VII Remake shown at the PlayStation Experience conference this weekend, Square Enix announced that the remake will be a multi-part series.
There’s very little to go on right now – here’s what Square Enix said in the press release:
“Final Fantasy VII Remake will be told across a multi-part series, with each entry providing its own unique experience.”
It’s pretty vague, and there are a few ways it could go. Theories immediately started circulating online, with petitions springing on up sites like NeoGAF to demand that Square Enix give fans the experience they’re expecting. Here are the current theories:
- The game was split across three discs when it was originally released, with each disc ending at a time that seemed to make sense for the game. The game could come out as three separate parts, split at the same times as the discs.
- It could go more like Final Fantasy XIII, which released the first part as a full, complete story and then followed it with additional, closely related content. So Final Fantasy VII would be its own game, followed by epilogues and side stories starring other characters.
- What fans are most worried about is that the game will be an episodic game without any of the exploration that they remember the game for. Instead, it’ll be a sort of Final Fantasy’s Greatest Hits compilation, with the most popular segments of the game – spots like Midgar and the Golden Saucer each getting a standalone episode.
That last one, though, seems to be off-base. In an interview with Japanese gaming magazine Famitsu released shortly after the press release and translated by Final Fantasy fansite Nova Crystallis, Tetsuya Nomura and Yoshinori Kitase of Square Enix explained a bit more.
“From the beginning, we have considered it impossible to remake [the game] into one single game,” said Kitase. He added that he can’t talk about how it’ll be split quite yet. Pointing to the content in the gameplay video, Kitase says “even just this is already highly dense. If we are to remake the content of the original version at that quality, it would have been impossible to do with a single release.”
Nomura explains that if they had tried to release the game as one piece, they feel they’d have to do certain parts as “digests,” and that some contents would have to be removed from the game. He refers to the remake as a “full remake” split into episodes. Kitase later echoes that:
“Splitting the original version into episodes with nothing dropped, as well as adding complements, and remaking the game in its full volume is what we are thinking.”
It’s hard to tell right now exactly what we’re getting, but it sounds like the developer isn’t skimping on the content even if they are breaking it up.