Rise of the Tomb Raider released on November 10 against some pretty stiff competition – Fallout 4 and StarCraft II: Legacy of the Void – and hot on the heels of another Xbox exclusive title, Halo 5: Guardians. There were concerns about how well the game would do, but Microsoft felt the game could stand on its own. Despite that, some sources said the game’s retail performance was disappointing following release, leaving many to wonder once again if releasing as an Xbox exclusive was the right decision for the title.
According to Rise of the Tomb Raider‘s director, Brian Horton, though, all of the companies involved with publishing the game are pretty stoked about it.
“I didn’t mean to go off topic or patronise, but there was a suggestion in the thread that the reported sales numbers reflect poorly on the dev team,” he said in a post on Tombraiderforums, an unofficial site devoted to the game. “Square/Microsoft are happy with Crystal and Eidos Montreal and the game itself. I’m unqualified to discuss it, so I won’t have anything else to say on this thread.”
He said again that both Square Enix and Microsoft are “very happy with Rise and the dev team.” We won’t know how the companies will really react as financials are discussed by Microsoft and Square Enix at their respective meetings, where we might hear that sales were “disappointing” or “underwhelming.” Until then, Horton’s statement is as official as it gets. The game has certainly been received well by critics, including us, but until hard sales numbers hit, it’s tough to know just how the title is doing.