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Burnout dev Criterion helped design Star Wars Battlefront’s speeders

The speeder bikes in Star Wars Battlefront feel awesome by most accounts. Developers mastered the Hoth battle years ago with games like Shadows of the Empire and Rogue Squadron, but the speeder bikes continued to evade a proper video game equivalent. All it took was the relentless forward march of technology and some help from the masters of high speed racing and crashing at Criterion Games.

Eurogamer‘s Digital Foundry captured the above video – at a cinematic 24 frames per second – to see how the game stacked up to the movies, and, visually, they’re all but indistinguishable.

While Criterion has split up in the last few years – with some at 3 Fields working on a Burnout spiritual successor and others at Ghost Games working on Need for Speed, it looks like some of the studio’s best have stayed with the team and were able to help finally bring a fan-favorite sequence to life for the first time.

Eurogamer

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Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...


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