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What the heck is a “Summon Night 6,” you ask?

by Ron Duwell | November 6, 2015November 6, 2015 4:30 pm PDT

Alright, time to get down and obscure in this piece. Summon Night 6 is in development for the PlayStation 4 and PS Vita, leaving much of the English speaking world asking “Well, what about the first five games?” Don’t worry, you’re not alone. Not many have been able to fully enjoy this cute strategy RPG franchise.

I’ll bring you up to speed. Give me a sec…

Summon Night has gone mostly unlocalized in English during its 15 year history, one that spans every generation of PlayStation and even the PSP. Only the Game Boy Advance spin-offs have ever landed on North American shores. However, all that is about to change in the coming year thanks to MonkeyPaw and Gaijinworks, a localization studio comprised of Victor Ireland and many other members of the legendary Working Designs. They have secured the rights to publish Summon Night 5 on the PS Vita, through PSN, and it will mark the main franchise’s debut in the English speaking world.

Whew… and now for Summon Night 6. The game is now in development for the PlayStation 4 and PS Vita, and it looks like a lot of fun. I really dig the graphics and the action shots. It looks like a natural evolution of all the previous generations’ games with the new hardware powering its slick character models. That zombie kid is cool, too.

What will it take to get this one localized in North America? Well, obviously the success of Summon Night 5! Keep an eye out for it on PlayStation Network, and maybe it will finally tap into that whole Atelier/ Tales/niche JRPG crowd and finally gain some presence outside of Japan.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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