We take a break from our rush of Japanese games to bring you a little something from EA.
Unfortunately, the sanity crushing wait for Star Wars Battlefront held me back from playing the major 40 player Hoth battle at Tokyo Game Show 2015. However, the more tolerable 20 minute wait for the co-op survival mode gave me my first chance to finally go hands-on with DICE’s first outing with Star Wars.
I’ve only been able to watch it from afar, but I’ve drooled over gameplay footage up until this point. Finally getting my hands on it though was worth it. Star Wars Battlefront feels like a dream come true, and I’ve only experienced the bare minimum.
The co-op survival mode, the same one popping up in the beta, sure is tough. My partner and I were quickly overrun by shielded Stormtroopers, AT-STs, and our own obvious incompetence. How does this mode even work? We have to defend not one but two points far away from each other while simultaneously battling 15 enemies at a single time.
It helps a little bit that Stormtrooper line up in formation when entering your zone, practically begging to be picked off. However, even with that major handicap, we had few opportunities to win. I’ll blame the language barrier.
I did get a major rush though after saving my partner who was cornered by an AT-ST. Two well placed rockets sealed the deal making me feel like a hero.
It’s obvious I need a little practice if I want to hold my own in this game, but I’m glad to know I have a great looking game to look forward to. On its basic level, it controls well, looks great, and feels like the Star Wars game we’ve always wanted. If the gameplay modes and community come together, this is going to be something special indeed.