Multiplayer is a big part of Halo 5: Guardians, and 343 Industries has lots of features fans are looking forward to on the way. At least one pretty big change is coming, though.
For the first time, Halo players won’t be able to vote or veto maps in multiplayer. Previously, players would be able to vote to select which map came next, which would, ideally, ensure that as many players as possible were enjoying the game. It could also be used by a team to make sure they played a map they knew well or something like that, though, too. So this time, according to 343 Studios head Josh Holmes, we’ll just see a regular map rotation.
@GDO_TWITS No voting or veto, just straight rotation.
— Josh Holmes (@JoshingtonState) September 7, 2015
Gauging the reactions to his tweet, it sounds like most fans are pretty pleased with this. Players often ended up playing just a couple maps out of the many available due to voting, while other maps sat unused. We’ll see how it works in practice when Halo 5: Guardians releases for Xbox One on Oct. 27.