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Complaints over Fallout 4’s graphics don’t bother Bethesda

I don’t think there are going to be too many complaints about Fallout 4 once it finally launches. It’s natural to be wary of a game you’ve waited on for nearly a decade, especially with how many games that fail to live up to expectations these days, but as with most Bethesda titles, all of those inner naggings will be immediately swept away once it is in your hands.

Bethesda knows this too, which is why it isn’t budging on the issue of its graphics. Complaints have come in the form of it not looking like a next-gen title, and to that, Head of Marketing Pete Hines says this in an interview with Metro UK.

“Very little surprises me after 16 years in this industry. Generally speaking, we’re a form of entertainment. As with most forms of entertainment you never get 100 % agreement on anything. At the end of the day, whether it’s what the graphics look like or whether the gameplay is what you want or whether you like the setting, or whatever it is, everybody is entitled to their opinion. I put out information in the best way possible to give people a good idea, ‘Here’s what we’re doing and here’s what it’s gonna be like.”

Bethesda claims that more effort was put into making the world and gameplay more interesting than making it look as beautiful as other games on the market. I can appreciate that notion, especially since so many games with better graphics are just downright boring these days.

I too thought it was a little underwhelming at E3, but my complaint is the stronger focus on narrative this time around, anchoring a game that should be more about freely roaming the world map. Again, though, I’m sure that will vaporize in a second once I finally get a chance to go hands on with it.

Fallout 4 will launch on Nov. 10 for the PlayStation 4, Xbox One and PC.

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Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...


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