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Halo 5’s lack of splitscreen co-op is “nontrivial,” says 343 dev

by Joey Davidson | August 18, 2015August 18, 2015 7:20 am PDT

Halo 5: Guardians will not offer splitscreen cooperative play when it launches this fall. That’s a pretty huge blow for a series that is so often played locally and cooperatively by friends, siblings and relatives.

Franchise Development Director Frank O’Connor responded to the recent #BringHalo5SplitScreenBack fan campaign rolling on Twitter and other social media platforms.

“What the heck does ‘nontrivial’ mean,” you ask? It means, well, that the topic isn’t trivial. It’s significant and important.

Basically, 343 Industries wants to make splitscreen local cooperative play happen, but they simply can’t do it. They recognize that the feature is a significant one that the community wants, but it’s not possible to develop and maintain the current targeted scope of Halo 5: Guardians.

It’s a bummer, for sure, but it’s good to see that 343 Industries completely recognizes that this missing feature is a problem.

Halo 5: Guardians will launch for the Xbox One on October 27, 2015.

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Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...