You’ve been wondering since the announcement of Star Wars Battlefront where the single player was, right? You’d play the heck out of it. You and me and, according to Electronic Arts COO Peter Moore, no one else.
In an interview with GameSpot, Moore said that the current data EA has suggests that “few people actually play the single player” campaign in big multiplayer games like Battlefield and Battlefront.
When the team is making games, they have to think a two or three years out.
“Between when a team starts work on a game, and when it finishes, the world becomes a different place,” he explains. When the team started on Star Wars: The Old Republic, charging for massively multiplayer games was the norm. By the time the game was complete, that had changed and the team ended up rebuilding it for free-to-play. The data says that people don’t play the single player on these types of games, but it sounds like Moore is acknowledging that that could change. Maybe this is something we could see in a sequel if the demand is there.
Check out the full interview in the source below for conversations about EA Access, big-name game designers like Jade Raymond, and indie games on consoles.