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This video explains why CG doesn’t suck

by Brandon Russell | August 11, 2015

Wait, don’t tell me: You hate all modern movies because of their reliance on CG, right? Did Avengers: Age of Ultron even use real people? A video from RocketJump Film School argues that CG actually makes movies better when done correctly, and is used much more often than you think—even in Mad Max: Fury Road.

There’s been a growing debate over Hollywood’s overuse of CG in place of good storytelling. In some respects, this is true, like in the case of the recent Transformers movies where the CG is obvious and can easily be identified as such. But did you know that a lot of films use CG that you probably didn’t even notice? Fury Road, like I said, relied quite a bit on CG to help complete the apocalyptic setting. The majority of Gravity, meanwhile, was CG; a film like that just wouldn’t have been possible without it. And yet, nobody complained.

RocketJump provides a lot of insightful examples of how CG complements today’s big blockbuster movies, and why it’s integral to the storytelling process. Yes, there has been a lot of really bad CG throughout time; JarJar Binks is one popular example. But was it more that the CG was bad, or just that the character really, really, really sucked? My guess it’s more of the latter.

Yes, the use of practical effects is always preferred by filmmakers when the circumstances are right. J.J. Abrams, who is directing Star Wars: The Force Awakens, has said more than a hundred practical effects were created for the upcoming movie. But I’m sure there will be plenty of CG, too, adding even more eye-candy to the epic space opera.

Give the video a watch, and see if you agree. CG does quite a bit to control the impact of a scene, and when done correctly, a viewer won’t even realize what they’re looking at has been completely computer generated.


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Brandon Russell

Brandon Russell enjoys writing about technology and entertainment. When he's not watching Back to the Future, you can find him on a hike or watching...