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Fallout 4 will have no level cap, open for exploration after game’s end

Bethesda has confirmed that Fallout 4 will follow in the tradition of The Elder Scrolls in regards to level caps and post-game content. The upcoming RPG will not finish when the plot concludes, meaning that you’ll be able to customize your character beyond level 20 and continue exploring the world and other areas you might have missed.

Bethesda confirmed the news through its official Twitter account in response to fans’ questions.

As mentioned before, Bethesda’s Elder Scrolls games allow for an infinite post-game with limitless levels and free-reign of the map. Fallout 3 and New Vegas however both abruptly end at the game’s conclusion, leaving gamers to either pick up from an earlier save file or start over.

I’m all for a removing a hard ending for any game like Fallout. That’s a great decision because everyone wants to freely experience the world they have molded with their choices.

In terms of the level cap, though, I always felt the best part of Fallout was being forced to work within a box, making smart choices with a limited number of perks, and carving a perfect character who simply didn’t excel at everything.

I suppose it would take a lot of grinding, but eventually, no restrictions means all characters could hypothetically become one in the same. That kind of goes against what Fallout has preached until this point. This godly character, though, is only a reward for people who sink that time in, and those who want to can still work within the confides if they choose.

Fallout 4 will be released for the PlayStation 4, Xbox One and PC on Nov. 10.

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Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...