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Forza Motorsport 6’s rain is a game changer

by Eric Frederiksen | August 4, 2015

Forza Motorsport 5 was probably the Xbox One’s biggest launch title, but it was still a launch title and had many of the hallmarks. It showed off the system’s features, but lacked many of the things fans had come to expect. Forza Motorsport 6 hopes to turn that around while bringing some long awaited features to the series.

The focus at the gamescom presentation was on the addition of rain to the series for the first time.

There’s a lot of snark going around about how much emphasis the team is putting on this feature, but the level of detail from a technical standpoint is astounding. The team is simulating weather effects at 1080p resolution and 60 frames per second with 24 cars on the track (more than any Forza game yet!). They’ve had to go in and re-simulate every surface.

They’ve also gone in and used their laser scans of tracks to simulate rain puddles in three dimensions. This is the most boring sounding feature ever, but the way tires interact with wet ground is totally different as opposed to when it’s dry, and the way they interact with puddles is a game changer. Essentially, Forza Motorsport 6 is simulating hydroplaning, meaning that players will have to treat tracks with a totally new attention to detail once the water starts coming down.

All of this is on top of more than double the number of fully modeled cars (450 at launch) and a load of new real-world tracks. This should make for a substantial enough update for any Forza fan.

Forza Motorsport 6 hits Xbox One exclusively on Sept. 15.

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Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...


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