Tony Hawk Pro Skater 5 is tossing its brand name into the ring again this year, trying to stir up some nostalgia with that nice number “5” on the end of its title. The game certainly looks like a Tony Hawk Pro Skater title, but that just might be the problem. It looks a little too much like the older games in terms of graphical fidelity.
We’ll get this out of the way. Tony Hawk Pro Skater 5 is not a pretty game. It obviously doesn’t have the budget of the bigger Activision titles to make it glamorous. Levels look bare in detail, and the character model animation isn’t up to smooth standards of the current wave of hits. However, achieving that next-gen look has never been what developer Robomodo has talked up.
Instead, it has focused on the online play, which will allow 20 characters to skate at a single time. The drop in and out feature is the big selling point here, and sharing custom skate parks will certainly be easier than through a PlayStation 2 DexDrive.
The Xbox 360 and PlayStation 3 versions scrap this essential online mode, meaning it will be $20 less than the PlayStation 4 and Xbox One versions. I don’t see how this game survives without online mode, though.
I’m not sure what to think about it. Looks like a solid game, but not something I’d be down for dropping $60 on. Tony Hawk Pro Skater 5 will be released for the Xbox 360, Xbox One, PlayStation 3 and PlayStation 4 on Sept. 29. Those who buy it on PlayStation will be able to use a Ratchet, Sweet Tooth and Sackboy head when creating a custom skater.