Batman: Arkham Knight’s PC release has been blasted to pieces by gamers who were hoping for a cleaner slate when it comes to launches this year. It’s not even the holiday rush yet, and we already have our first major botched launch of 2015, unless you count those complaints about The Witcher 3 not living up to its reveal trailer.
June is certainly earlier than we would have expected, but the apologies and patches are already rolling in. Warner Bros. and Rocksteady Studios have addressed a few issues on the official forum and released the first patch, which will tackle:
- Support for frame rates above 30fps in the graphics settings menu
- Fix for low resolution texture bug
- Improve overall performance and framerate hitches
- Add more options to the graphics settings menu
- Improvements to hard drive streaming and hitches
- Address full screen rendering bug on gaming laptop
- Improvements to system memory and VRAM usage
- Nvidia SLI bug fixes
- Enabling AMD Crossfire
- Nvidia and AMD updated drivers
Rocksteady has taken over direct development on the PC fixes, and it says that it has “significant” work ahead of it to bring the PC port up to standards.
Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering. The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place.
So, remember… exercise patience, gamers. This situation sucks for everybody. It sucks for those who lost money on a broken game. It sucks for our hobby and industry which must suffer black eye after black eye until we get this right. It sucks for Rocksteady who is seeing its reputation take its first major hit since taking over the Batman franchise. It just sucks.
Keep the faith. We’ll get this whole “launch” process right by the time the PlayStation 5 and Xbox Whatevs comes around.