Star Ocean: Integrity and Faithlessness is looking pretty great, but this revival of the lost JRPG franchise is not just going to be a one-and-done affair. Producer Shuichi Kobayashi has long term plans for the franchise, and those involve taking it into an open-world setting.
Speaking with Polygon at E3 2015, Kobayashi explains that while Integrity and Faithlessness might feel a little standard, it is merely a stepping stone to his larger ambitions.
“With Star Ocean: Integrity and Faithlessness, I’d like to make something fundamental. I’d like to make something that can work as a basis for future possibilities. We aren’t just talking about this Star Ocean. We’ve got other plans as well. We want to produce Integrity and Faithlessness as a really clearly defined game, and then we can add on different elements to create more games in the future.
Personally, we’d like to give that a go some time in the future. At the moment, I’m quite happy to pursue a more scenario-driven concept. I’m looking for the best timing when we should make this evolution to an open world happen. But it’s not now.”
Tri-Ace and Square Enix are playing the slow burn here. No need for instant success, and I agree. Star Ocean doesn’t have that large of a fanbase since a new one only gets released every half decade or so. It’s best to make sure there is a market before going all out, something way too many Western studios fail to grasp and end up closing after their overly ambitious title falls flat.
Of course, all that is for naught if Star Ocean: Integrity and Faithlessness is not a hit! Be sure to check it out in early 2016 for the PlayStation 4.