Ubisoft’s press conference this afternoon was mainly a rehash of titles we already knew were coming. But, in typically Ubisoft fashion, the developer had something up its sleeve—a project that was being worked on in secrecy by its team overseas. That project was Ghost Recon Wildlands. If the early alpha gameplay is anything to go on, it’s going to be one of the cooler titles to come out in a long time. With a focus on multiplayer, Wildlands will see you and some friends control a military group tasked with cleaning up a massive world controlled by drug cartels.
What’s seemingly different about Wildlands is that players will be able to take on missions whenever they want, and approach them however they want. In that sense, it’s kind of like a third-person Far Cry, which is one of Ubisoft’s strongest franchises.
Tom Clancy’s Ghost Recon Wildlands gives players unprecedented freedom. Players can engage in the entire game solo or team up with up to three friends in co-op to roam freely in this gigantic playground. Players will have complete flexibility in how they tackle the game’s story, missions and objectives, as well as their approach, whether it’s stealth, distraction, tactical or frontal assault, or a combination of styles. As a member of the Ghosts, players face countless difficult decisions, and those choices have tangible – and often unexpected – consequences for enemies and allies alike creating dynamic and emergent gameplay throughout.
Ubisoft didn’t say when to expect this one, so it’ll probably be a while before it becomes available. Given how long some of its games have been in development—and then delayed—we’re probably in for a long haul.