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Square Enix’s E3 presentation will focus on new games, reboots, and collaborations

by Ron Duwell | May 29, 2015May 29, 2015 8:20 am PST

Chrono Trigger

Square Enix’s presentation at E3 this year is getting all kinds of buzz. The company is firing on all fronts these days, including ones we didn’t even know it had! Its return to its JRPG roots has reinvigorated the fanbase from the 80s and 90s. Its solid offering of Western titles has painted it as a true model for intercontinental success. And most importantly, it just feels good to be a fan again.

Now would be a good time to mention that game, but I’m not going to.

Instead, I will focus on what Square Enix plans to do while it takes up the big stage. In its results briefing, the company has laid out three simple steps for how it will head into the holiday season and eventually 2016: announce “several” new games, reboot old franchises, and strengthen old collaborations.

Strengthening and rebooting existing IPs

“We would like to focus on how to utilize the numerous assets of content that we have nurtured so far, and apply them to the latest trend. As for the platform, we would like to use consoles and smart devices in parallel. Just focusing on one platform is not enough. We believe it is significant to serve both platforms, if we are to offer game content and services that appeal to the new generation.”

Creating new IPs

“We would like to focus on how to utilize the numerous assets of content that we have nurtured so far, and apply them to the latest trend. As for the platform, we would like to use consoles and smart devices in parallel. Just focusing on one platform is not enough. We believe it is significant to serve both platforms, if we are to offer game content and services that appeal to the new generation.”

Collaborating with partner companies

“With so much changes going on in the market, we will suffer a big opportunity loss if we try to do everything all by ourselves. Through collaboration, we will utilize the strengths of other companies which we ourselves lack, and grow the size of the business. A good example is Dragon Quest Heroes. So far, we had not worked on a full-scale action RPG. However, we were able to create a new style for Dragon Quest through collaboration with Koei Tecmo Games. Based on this success, we want to collaborate more with partner companies, both in and out of Japan.”

Sounds like a plan, and it falls right in line with what we want to see. Square Enix has already proven to be willing to re-explore fan favorite classics like Star Ocean and SaGa, so I’m wondering what else it will dig up and hand to old-school fans on a platter. I’ll take a little Mana with my SaGa, please! Only if you promise to localize it though.

Gematsu also points out an interesting revelation that could just as easily be just a typo. Rise of the Tomb Raider is only listed as an Xbox One game for this holiday season, and the Xbox 360 version is nowhere to be found. Could the previous generation version have been given the axe or did the writer just forget it?

We’ll just have to wait and see. More drama heading into E3, so be sure to stay tuned for Square Enix’s presentation.

Square Enix Gematsu

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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