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Splatoon’s Splat Zones gameplay mode shown off in 60fps

by Joey Davidson | March 31, 2015March 31, 2015 11:30 am PDT

When Splatoon launches this May, some of its multiplayer content will be unavailable. Nintendo’s made this known recently, and there’s a reason for it.

The ranked playlist won’t be available until the player population generally reaches a certain level. Presumably, Nintendo’s doing this because it wants player’s skilled enough to understand how to properly play the content behind the velvet rope.

The word is that players will have plenty of content and modes to pour through on their way to globally unlocking the ranked playground, but they’ll be waiting on what looks like one of the cooler multiplayer modes in the meantime. That mode is Splat Zones, and it’s essentially King of the Hill with a twist.

You can see Splat Zones in motion in the video at the head of this post from GameXplain, but it generally works like this… There’s a marked zone on the map that each team must cover with ink. Capture that zone and your countdown timer starts at 100 and moves to zero. The first team to hold the zone until their timer reaches zero wins. The catch? If the other team takes the zone from the holder, their hit with a time penalty that they have to work off before being able to drain down their original 100 seconds.

Splatoon is looking better and better every time I see it. I just hope the wait to play this ranked stuff isn’t too long after the game’s release this May. This game is exclusive to the Wii U.


Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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