Dead or Alive 5: Last Round, the definitive version of Tecmo’s fighter, hits PCs for the first time today. If you were waiting for this release, though, you might want to hold off – there’s some pretty substantial stuff missing from the PC incarnation of the game.
The most immediately obvious gap is a current lack of multiplayer. There’s a patch coming in a few months, according to Koei Tecmo, and the game is discounted by 10 percent until then, but that’s a pretty long wait for a feature so central to the game.
Visually, the game more closely resembles 2013’s Dead or Alive 5: Ultimate – the official page for the game lists the effects as being “equivalent to the PS3 version.” One of the big features of the PlayStation 4 and Xbox One versions of the game is the “Soft Engine,” which is supposed to make skin look more realistic. This feature, too, is missing. The game makes use of DirectX 9 to render visuals. Keep in mind that we’re gearing up currently for DirectX 12.
There are no Steam achievements, support for Steam cloud, or keyboard customization either if, for some reason, you’re playing a fighting game with a keyboard.
There are even stages and videos missing from the game, according to the official site’s Steam spec page. About all it has going for it is that it supports 4K resolution.
A few months ago, one of developer Team Ninja’s executives asked modders to use the game in a “good and moral manner,” with some vague threats about not releasing future installments on PCs again if they didn’t. Looking at the missing features above, it doesn’t sound like fans are going to want another PC version, if this is how Koei Tecmo handles porting its games to PC.