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Memory constraints are starting to affect last-gen Destiny

by Eric Frederiksen | March 28, 2015March 28, 2015 5:00 pm PDT

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Bungie’s Destiny was a huge release across four consoles and two generations. As the developer continues to update and expand the game, it was inevitable that they’d start running up against some of the older systems’ constraints. It’s a pretty small example so far, but may be just the first instance of what could become a trend for the game.

The 1.1.2 update, which is set to come out in a couple weeks will feature, among other things, additional slots for storing items in user vaults.

For those playing on the PlayStation 3 and Xbox 360, though, the change comes with a sacrifice: they’ll no longer be able to compare vault items.

“In the case of the Vault expansion, it became clear that we would be pushing very limited memory constraints on older generation hardware,” said Bungie designer Brad Fish as part of the weekly Destiny update. The team had to choose between leaving the vault size as it is or giving something up to make room in memory and decided, based on user feedback, to go ahead with increasing vault size. It’s important to note that this only affects the Vault, not the general player inventory, and it only affects the PlayStation 3 and Xbox 360 versions.

The last-gen version of Destiny is set to get the upcoming House of Wolves update set to arrive in May, but it seems at this point like these memory constraints are only going to continue holding back the ongoing development of the game. It may not be much longer before we start seeing some more substantial feature differences between the previous and current generation versions.

Bungie

Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...

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