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GTA V’s graphical downgrade was a bug, Rockstar patching in fixes

by Joey Davidson | March 27, 2015March 27, 2015 11:30 am PDT

Yesterday, word really started to spread about a problem affecting the Xbox One and PlayStation 4 versions of Grand Theft Auto V. The game was patched up to version 1.08, and that patch brought with it a series of odd downgrades to things like collision, parallax occlusion, popping and anisotropic filtering. The video above did the work of showing off most of the issues fairly well.

Over the course of the day, Rockstar released version 1.09 of the game, and that fixed a few of the issues, mostly the deformation and popping. The collisions and parallax mapping seem to still be less than what they were before the 1.08 patch.

Even further, Rockstar has acknowledged that this was a bug, that it knows about it and that it is working on a fix. Here’s the word from their official support site.

 We are aware of some graphical issues on the Xbox One and PS4 versions of GTAV after the most recent Title Update, and we are investigating a fix now. If you would like to receive an automatic email notification as soon as there is more information, please log into the Support Site and click Subscribe at the top of this page.

Good stuff! Pitchforks down, angry mob. The PlayStation 4 and Xbox One versions of Grand Theft Auto V will likely soon return to their previous graphical states.

It does seem super weird, though, right?

Rockstar

Joey Davidson

Joey Davidson leads the gaming department here on TechnoBuffalo. He's been covering games online for more than 10 years, and he's a lover of all...

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