What do you do when your studio is closed but you still adore city games? If you’re Bryan Shannon, you go where the cities are.
Formerly of the recently closed Maxis Emeryville, Bryan Shannon was an artist who made buildings for 2013’s gorgeous and completely broken SimCity. Without a SimCity to support, Shannon has turned to the recently released Cities: Skylines. The game was built with modding in mind. It’s easy to add new buildings to the game. Shannon’s first creation was a new coal plant that looks and acts more like a coal plant.
He’s also submitted a play on California’s famous In-n-Out Burger fast food chain, which you can see on his Steam Workshop page.
Both of these creations are part of a Patreon page Shannon has launched to try to support himself as he searches for something new in a Post-Maxis world.
“To keep my dream alive, I need to find work soon, or it might be time to start cleaning dishes and wrapping burritos. Instead, I’d rather be here working on artwork to inspire generations to come,” Shannon writes on his page. The process of building one of these creations, he says, takes anywhere from 15 to 30 hours including modeling, texturing, and game integration.
If Skylines dev Colossal Order isn’t paying attention to Shannon’s work yet, they’d better give it a peek.