(Note: None of the images above have any genitalia hidden in them)
The team at Undead Labs is working on porting their commercially and critically successful game over to Xbox One for the upcoming State of Decay: Year One Survival Edition. When they dug into their assets to get the higher-resolution version of the game up and running, though, they found something unexpected.
Genitalia. Genitalia everywhere.
In an interview with XBLA Fans, senior Designer Geoffrey Card told the tale.
Undead Labs isn’t a huge studio and was even smaller at that time. To get all the work needed for an open-world game done, they had to order some contract work from outside studios. And so one of those contractors apparently used their free time to hide what Card described as “a ridiculous amount of genitalia into the background.”
The imagery isn’t visible in the initial release thanks to its lower resolution textures or any publicly available version of the game. Consequently, we have no pictures to show you, just Card’s tale. You can decide whether that’s a good thing or not.
Game Informer did get a statement from Microsoft confirming the story, however:
“Undead Labs was not aware of the textures in question until they began the process of exporting textures for State of Decay: Year-One Survival Edition, and they are not visible in the original edition of State of Decay,” said a Microsoft representative. “Undead Labs is no longer working with the contractor in question, and this material will not be present in State of Decay: Year-One Survival Edition.”