In its final hours, the Kickstarter campaign for Shadowrun: Hong Kong passed the million dollar mark, putting it 10 times past its funding goal. At the end of the campaign it surpassed the $1.2 million mark.
Passing that million dollar goal fulfilled the team’s final stretch goal, allowing them to add a mini-campaign on after the game’s primary campaign, adding, according to the developer, another 4-5 hours onto the game. Also added onto the game via the various stretch goals are things like more characters, improved audio, a revamped Matrix, and a bunch of new characters and side missions.
The original Shadowrun Returns was one of the few Kickstarter campaigns that returned on its initial promises, delivering two campaigns to backers, with the second, Shadowrun: Dragonfall, showing substantial improvements over the first installment, Shadowrun Returns. It’s no surprise, then, that the company’s follow-up has been well-received by fans.
This particular campaign was also interesting for the fact that, right from the outset, developer Harebrained Schemes said that the game itself is going to come out regardless of whether the Kickstarter was successful or not, and that the campaign would simply give the team the funding it needed to make substantial improvements to the game. With tons of Kickstarters blowing up spectacularly in the last year, knowing the game is coming either way probably gavepotential backers a lot of confidence.
Shadowrun: Hong Kong – as well as its mini-campaign add on – is expected to ship sometime in 2015.