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Chaining manuals and combos in OlliOlli 2’s updated features

by Ron Duwell | February 12, 2015February 12, 2015 12:45 pm PST

Man, I still haven’t wrapped my brain around the first OlliOlli, and a sequel is already in the works which adds even more chaos and depth to the formula. A new trailer released by development studio roll7 explains all the new changes and features in the sequel to the minimalist skateboard indie hit.

roll7 claims that OlliOlli 2 has just gone into beta after being in the works since Aug. 2013, half a year before the first game was even released. The studio’s own Simon Bennett explains all the new additions in an update on PlayStation Blog while Q&A leader Sam plays the game in the trailer you see above.

So, whats new in OlliOlli2? Well — much like THPS2 we have added Manuals and Combos — a serious game changer allowing a player to chain together combos like some kind of skate ninja from the future. As combos increase, so do the score potentials — so we have added a section to the HUD which shows what a potential score WOULD be if the current combo was landed Perfect. We also have grind switches — a super satisfying maneuver allowing you to switch between 2 grind types (if you nail the grind perfect). On top of this we have also added epic tricks, with longer animation times — which require enough air-time to successfully nail… mmmm, Epic Tricks…

Please, just take your time fellas. Hone it all you like because I am having a hard time keeping up. My twitch gaming skills are getting duller with age, and I have no idea what is even going on with the simplicity of the first one! That’s probably why I’m such an RPG guy anyway. At least I can keep my gaming habits intact once I reach retirement age.

roll7 has also released a wonderful little mini-documentary about its beginnings and how it goes about developing games, so be sure to check that one as well. No word on a release date for OlliOlli 2 yet, but you can at least be sure that it will at least launch on the PS Vita.


Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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