At last night’s DICE Awards, the Shadow of Mordor team got lots of exercise, but BioWare ultimately took home the biggest award.
The Academy of Interactive Arts & Sciences handed out accolades last night in Las Vegas, including a celebration of pioneers Allan Alcorn and the recently passed-away Ralph Baer. Apple also took home the first Technical Impact Award for its App Store.
Middle-earth: Shadow of Mordor took home awards in game direction, game design and adventure game of the year, as well as for achievements in innovation, animation, art direction, character, story, and in technical prowess.
Bungie’s Destiny took home awards for action, music composition, sound design, and online gameplay. Nintendo wasn’t left in the cold either, taking home awards for Mario Kart 8 (Best Racing) and Super Smash Bros. (Best Fighting, Best Handheld).
Now it’s up to the internet to do what it does best and argue about how all those games did or didn’t deserve all those awards. The Shadow of Mordor team must be flying pretty high right now, though it’s disappointing to see one game rake in so many awards when titles like Sunset Overdrive, South Park: The Stick of Truth, and inFamous: Second Son were nominated as well.