If you buy The Witcher 3: Wild Hunt on the PC, you’ll be able to transfer up your saves from The Witcher 2: Assassins of Kings (assuming you played that on the PC as well).
You won’t, however, be able to do that with the console version of this next entry in The Witcher series. The word comes from Level Designer Miles Tost in an interview with Joystiq. While you won’t be able to import your save, CD Projekt RED has another solution up their sleeves.
“The way how it works is that the game on the consoles will ask you whether you want to simulate a specific state of the world, coming from previous games…
…If you choose ‘yes,’ then you will get a special conversation at one part of the game – I don’t want to spoil where it happens. It’s basically a conversation with a character and the conversation is about the adventures of Geralt of Rivia. And you can basically deny or confirm whatever [the character] has heard of whatever tales of [Geralt.] It’s actually kind of a cute mechanic. If you don’t want to simulate the state then this conversation doesn’t take place.”
Stepping back, this solution is rather brilliant… if it works as well as Tost explains. You’re simultaneously letting old players customize The Witcher 3 based on the past play while giving new players a way to establish some sense of the series’ rich lore.
Like I said, it’s rather brilliant.
We actually had a chance to go hands-on with The Witcher 3 last week. You can read our impressions here, and you can even read an interview we had with one of the developers here.
The Witcher 3: Wild Hunt will sell for the PC, Xbox One and PlayStation 4 beginning on May 19, 2015. Stay tuned for more.