Space sim fans are already playing Elite: Dangerous, but they’re also looking forward to Wing Commander creator Chris Roberts’ upcoming game, Star Citizen. The game has been in development for some time and continues to gather additional support since its initial crowd-funding campaigns began in late 2012. Now, Roberts says he expects the game’s funding to cross $100 million before the game launches next year.
In a presentation this week, Roberts gave more information about the release dates we can look forward to for the massive game, talking about the community around the game as well.
In 2015, he says, we can look forward to early releases of the FPS and persistent world elements of the game, as well a new version of the ship combat module, Arena Commander, with the first ships that will be operated by multiplayer crews.
The commercial release for the game is set for sometime in 2016.
“We’re close to $70 million,” Roberts said about the game’s funding, which has been entirely crowd-sourced. “It’s likely the carry-on will probably be over $100 [million] by the time the game is close to public release.”
Despite that, Roberts says crowd-funding is more about the community than the money.
“It’s really about bringing people in to create this community and have them sort of share that experience with you as you’re building it,” he says. If the amount of money Roberts has collected and the promises he’s made have you skeptical, you’re not alone. To that effect, Roberts says that transparency is important to the team and that they try to share as much as possible with the community. With so much money in the studio’s coffers and going to its 200+ full time employees, there’s a lot of hype and hope surrounding the game. Inevitably, some people will be disappointed no matter what the end product is. The build-up caused by years of excitement can be difficult to depressurize when the product finally makes it to market.
If Roberts’ product really does fulfill all the promises, though, we might not need another space sim for a long, long time; Star Citizen does just about everything.