The Writers Guild of America has continued to accept video games as a legitimate form of storytelling now that narratives have begun to take on a a whole new meaning in this rapidly evolving age. For its eighth year of existence, four video games have been nominated for an “Outstanding Achievement in Videogame Writing” award during this 2014 award season.
The nominees are as follows:
Alien: Isolation, Writers Dan Abnett, Dion Lay, Will Porter; SEGA
Assassin’s Creed: Freedom Cry, Lead Scriptwriter Jill Murray; ScriptwriterMelissa MacCoubrey; Story by Jill Murray, Hugo Giard, Wesley Pincombe; Ubisoft
Assassin’s Creed: Unity, Story by Alexandre Amancio, Sylvain Bernard, Travis Stout; ScriptwritingAlexandre Amancio, Travis Stout, Russell Lees, Darby McDevitt, Ceri Young; Additional ScriptwritingJeffrey Yohalem; Ubisoft
The Last of Us: Left Behind, Written by Neil Druckmann; Sony Computer Entertainment
The category’s rules extend to any game that has been released between Dec. 1, 2013 to Nov. 30th, 2014, and the game must include writing credits with members of the WGA union.
Last year, Neil Druckmann and his work with The Last of Us scored a clear-cut victory against Ubisoft’s Assassin’s Creed IV: Black Flag, Warner Bros.’ Batman: Arkham Origins, Sony’s God of War: Ascension and Capcom’s Lost Planet 3.
Does Druckmann have the clout to pull the victory off a second year in a row? The only game of those four I played was Alien: Isolation, and I was more impressed by the game’s incredible atmosphere than I was with its standard writing. As for Assassin’s Creed, I’m not the biggest fan of the franchise, but I’ve at least always thought that the character dialogue has been top notch with each passing game in the series.
Compared to what I’ve heard about how gut-wrenchingly emotional Left Behind can make a person feel, I think Druckmann is going to be making a dynasty out of this WGA award category. He’s a regular Tom Brady of video game writing!