You might be surprised to hear that the Xbox 360’s Xbox Live Indie Games storefront still exists. It does, and developers are still selling products on it. That’s not to say whether or not they’re making a ton of money, but there is content there.
And, according to some developers, Microsoft is late on payments. And we’re not talking “grace period” late so much as “turn off the power” late.
According to Kotaku, a Destructoid community member posted a blog stating that developers with games on the indie game marketplace hadn’t yet received the quarterly payments they were due mid-November. This was shortly followed by posts on gaming forum NeoGAF, saying the same thing.
Some developers are saying this is an ongoing issue, they won’t see sales data for weeks and payments might be a few days late, just never anything quite like this.
Microsoft is working to correct the issue and has pointed at “a technical issue” as being the culprit. Here’s Microsoft’s statement:
Due to a technical issue in our system, we recently learned that some payments to select developers in the Xbox Live Indie Games program on Xbox 360 were delayed. Our partners are important to us and we work hard to help make sure they have a great development experience. This was an unfortunate error and we are working hard to fix it. We apologize for this incident and anticipate developers will receive payments within the next two weeks.
Talking to Kotaku, developer Robert Boyd said the revenue from the service isn’t very large, “so it’s an annoyance, but it’s not like it’s making us miss rent.”