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Thimbleweed Park Succeeds After Just Shy of a Week on Kickstarter

by Ron Duwell | November 25, 2014November 25, 2014 8:30 pm PDT

Thimbleweed Park

Congratulations to Thimbleweed Park creators Ron Gilbert and Gary Winnick. Their Kickstarter campaign for the Maniac Mansion spiritual successor has brought out the passionate classic adventure game fanbase, and together they have helped the game cross its $375,000 goal after just shy of a week.

Ron Gilbert, the creator of the classic LucasArts SCUMM engine and games like Monkey Island, delivered the update to fans thanking them for their trust.

I am at a loss for words. The support has been overwhelming and it’s making us giddy. Before launching this Kickstarter, Gary and I debated endlessly if people would want a game that felt like it was made in 1987. A game made at the beginning of the golden era of point & click adventures. I think we have our answer. All 10,000+ of them.

He and his partner now have 23 days to close out the campaign, and they are going to address stretch goals in the next update. They also released a GIF representing how happy they are using the game’s graphic style.

Thimbleweed Park

As I mentioned before, success for this campaign was not that big of a surprise. Gilbert has enjoyed nothing but universal praise for his classic run on the point-and-click genre, and he has a very passionate fanbase who view his SCUMM engine as a treasure that will never grow old or out of style.

As one of those fans from back in the day, I can’t wait to play Thimbleweed Park!

Kickstarter

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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