Assassin’s Creed Unity is kind of a mess, in case you’ve been living under a rock. Its glitches have been seen all over the net, and I even witnessed a quick blip on a major news channel the other day during an entertainment segment. The game is notoriously buggy.
But, hey, at least Ubisoft is working on it. I guess. The publisher released a patch over the weekend for the PlayStation 4 and PC platforms, and the Xbox One should see it today. That was Patch #2. Now, Patch #3 is heading in to fix another pile of problems.
Ubisoft released a list of the things their aiming to address with the patch.
The list of specific fixes is not yet final, but the categories that we’re focusing on include:
- Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
- AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno’s activities in various situations
- Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
- Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
- General Stability: this includes fixes for a number of crash situations we’ve identified in both campaign and co-op modes.
Hopefully the patch is as genuine as it is ambitious, because the franchise needs some love. Maybe by the time of new players get the game and its patches downloaded and installed at Christmas they’ll have a fully playable title.