Here we are, several days away from the initial release of Halo: The Master Chief Collection, and the multiplayer functionality in the game is still a mess. Granted, it has improved since its initial complete disaster form on launch day, but players are still reporting regular multiplayer crashes, never-starts and bugs.
343 Industries has been working to correct the matchmaking issues by mostly performing server side tweaks. Yesterday evening, the studio elected to trim the amount of playlists open in multiplayer in order aid players. Here’s what’s been cut and what stays:
We’ll temporarily be removing the following playlists:
- Team Hardcore
- Rumble Pit
- Halo 4
- SWAT (rotational)
The updated playlist layout will be:
- Team Halo 2: Anniversary
- Halo Championship Series
- Team Slayer
- Big Team Battle
- Halo 2 Classic
- Halo 3
I won’t lie, SWAT is always my jam when I’m looking to relax with Halo. Its absence is a big problem for me.
343 says that the smaller playlist count will allow players to seek out and find games faster. It should, according to the studio, “improve overall match times.”
What do you think of the decision to cut playlists here? Has it helped your matchmaking? I haven’t noticed much of a difference following the cuts, personally.