After one of the worst launches in the last few months for online play, Halo: The Master Chief Collection‘s matchmaking service appears up and running. I’ve been able to get into a few matches (after a few minutes of searching), and the Xbox Live status page shows green for all services.
That comes, sadly, more than 24 hours after the game officially launched. Hey, at least I can finish my review now. So, bonus.
All of the fixing so far has been done on the server side of The Master Chief Collection. There’s another server patch slated for this morning. 343 Industries, however, announced last night that they’d be pushing a user side patch out this weekend. That patch addresses “an unrelated issue with services is also causing achievements to not unlock correctly,” which 343 admits “just makes it all feel a bit worse.”
The crazy thing here is that all of Halo‘s launches have been smooth until now. Halo 2 launched Xbox Live for the first time, and that virgin ship floated just fine under the weight of one of the era’s biggest video game releases. The fact that The Master Chief Collection launches in complete disarray two generations later is concerning.
Were you able to play much Halo yesterday? I got in a few rounds, then I found myself tired of waiting. Hopefully today is much better.