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How Driveclub Taps into the Power of the PlayStation 4

by Eric Frederiksen | October 3, 2014October 3, 2014 2:30 pm PST

Now that Forza Horizon 2 is just around the bend, here comes Driveclub right behind it, prepared to pass. The release is less than a week away, and Sony has some videos ready to remind us how proud it is of this social street racer.

The team at Evolution Studios speaks in this video about pushing the PlayStation 4, focusing on dynamic aspects of the game: dynamic weather, dynamic AI, dynamic everything, as well as the social elements they hope players will enjoy.

When you get down to it, a lot of what they’re saying is exactly the kind of stuff we’d expect from a good racing game. There’s no rubber-banding to keep races artificially competitive, and AI drivers know how to use their cars and take advantage of openings. As this game is a track-based title and not an open-world effort, you’ll have more opportunity to modify variables. Unlike the Forza Motorsport and Gran Turismo games, Driveclub isn’t so much a simulation of tires on asphalt, engines and shifting, as it is an entertaining social experience with realistic elements. So you’ll be able to set variables like time of day and weather conditions like rain and snow, depending on the region.

The team also talks about some of the ways they’re trying to keep those less skilled racers interested. Even if you can’t make it to the head of the pack, they hope you’ll try to work on your drifting scores, time trials, and other elements to build your fame score and help out your club.

Driveclub hits PlayStation 4 on Tuesday, Oct. 7, and it looks really good.

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Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...

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