As we get closer and closer to the release of Platinum Games’ and Nintendo’s Bayonetta 2, tensions are on the rise for fans of the series who own a PlayStation 4 and Xbox One. Director Hideki Kamiya has heard an earful from these fans disappointed by the decision for Wii U exclusivity, but the problem is that he has no say in the matter.
He has mentioned on many occasions that Bayonetta 2 would not exist without Nintendo’s aid. However, this reasoning does not appease some fans, and Kamiya has issued a long statement to these fans through his Twitter page.
I think I have discussed this many times before but here goes… First of all, we [Platinum Games] are developers and receive support from publishers by making games that they request or suggest.
As for Bayonetta, we developed the game after signing a deal with SEGA. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.
When development had progressed to a certain degree, in SEGA’s situation it turned into “This isn’t a good plan”, so development halted temporarily.
Without funding we didn’t have the possibility to continue development, but we wanted to get this partially developed Bayonetta 2 available to the public one way or another. So we offered it to various publishers, but as it is a big title, we couldn’t find a partner company. Finally, Bayonetta 2 was about to get terminated completely, when…
Nintendo came in and lent a hand and we were able to restart the development we so desired. Finally the game was released last week, so in five years, we were able to make Bayonetta 2 available to the public.
Knowing those circumstances, if someone is still angry for heading towards Nintendo, I wonder what’s the reason for that, wouldn’t you tell me in a way that is easy to understand?
As I have said earlier, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo… If Nintendo doesn’t say yes, it’s not going to happen… While you’re at it, try asking for Mario and Zelda too…
So there you have it. Stop pestering the man! The call for Bayonetta 2 coming to the Xbox One and PlayStation 4 rests solely in Nintendo’s shoulders, and I don’t think they’ll be happy with putting Star Fox and its other trademarks on its rivals’ machines. If it is willing to strip this content, though, it might enjoy the licensing fees it can get from loaning it out.
Bayonetta 2 will launch on Oct. 21 exclusively on the Wii U.