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Godzilla on the PlayStation 3 Trailer – So Bad It’s Good?

by Ron Duwell | September 29, 2014September 29, 2014 4:45 pm PDT

Just like the film medium, video games have also come to a point where we can sit back and enjoy some good old-fashioned trash. The “so bad it’s good” label can be applied to wonderful games like Deadly Premonition, Earth Defense Force 2017, Onechanbara, and more retro cult-classics than I could possibly list in a single paragraph.

That being said, here is the latest trailer from Bandai Namco’s Godzilla game for the PlayStation 3. We already see there are issues when controlling the giant beast from an awkward camera angle that is best described as over-the-shoulder while placed at his hips. From this viewpoint, though, you are charged with destroying military equipment as well as all of Godzilla’s fiercest rivals: Ghidorah, Mothra, Biollante, Mecha-Godzilla, you know the line-up.

Rather than looking epic on the level a great Godzilla game should, this title is bungled down with ridiculous graphical effects that would barely scrape by in the early days of this generation. Muddy textures, lifeless buildings, zero detail in the flames or environments, stiff animations from Godzilla and the other monsters, cheap fire and spark effects.

There is a particularly telling shot in which Godzilla wildly fires his atomic breath at a UFO, and from a distance, it looks as though it came straight from a Nintendo 64 game. You’ll know it when you see it in the trailer.

Everything about this game’s visuals is just screaming of a rush job to make it out in time for franchise’s 60th birthday. It’s almost like Bandai Namco forgot about the celebration and threw this together over a summer for the inevitable winter release.

That doesn’t mean it doesn’t look fun, though. Destroying paper mache buildings among a battleground of cheap giant monster models was half the fun in Earth Defense Force 2017 was. This Godzilla game could very well deliver that same sense of mindless havoc, especially if they play that theme song every single second of every single stage.

I’d be totally down to try it if it does, at a discount of course. Godzilla launches in Japan on Dec. 18. No English confirmation yet, but something tells me you aren’t exactly going to need it for this one. Luckily, it’s on the import friendly PlayStation 3.

Gematsu

Ron Duwell

Ron has been living it up in Japan for the last decade, and he has no intention of leaving this technical wonderland any time soon. When he's not...

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