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Get Ready to Grind Again with OlliOlli 2

by Eric Frederiksen | September 26, 2014September 26, 2014 9:30 pm PST

Following the recent re-release of Roll7’s skateboarding hit OlliOlli across Steam, PlayStation 3, and PlayStation 4 this summer, the team has now announced OlliOlli 2: Welcome to Olliwood, set for release sometime in 2015.

If nothing else, the sequel hits all the more-bigger-better bullet points.

At the core of OlliOlli is the trick system. In the first game, Roll7 managed to strike a balance of simplicity and precision. Much like with some of the classic skateboarding titles, this sequel adds in things like manuals and reverts to allow players to extend their combos much longer, making scores that much bigger and risk of stumbling that much greater. The game’s Trictionary is growing as well with a variety of new tricks.

With all these new moves, the game’s character, Skater Dude, is getting a full art makeover with, according to the press release, 9000 extra frames of hand-drawn animation. The overall style of the game feels similar to the first, but it’s definitely an updated look heavy with bold lines and gradients.

The biggest change, though, is the addition of a split-screen local multiplayer mode for up to four players that will pit you against your friends to ramp up – get it, ramp – the biggest score on a given spot.

OlliOlli 2 is set for a 2015 release. Platforms haven’t been announced yet, but assuming PlayStation 3, PlayStation 4, and PC is likely safe, and maybe even Vita as well. Having recently reviewed the original, I’m hoping to see the sequel surpass its predecessor when it hits next year.


Eric Frederiksen

Eric Frederiksen has been a gamer since someone made the mistake of letting him play their Nintendo many years ago, pushing him to beg for his own,...

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