For most everyday gamers out there, myself included, it’s been a while since the hankering for a motion control-based game has cropped up. Sure, the genre has seen its awesome hits, but the movement seems more like a passing fad every single day.
Not the case, according to Sony. While motion control might be sitting at a low point right now, Sony says that Project Morpheus (its virtual reality headset) might change things.
Sony Worldwide Studios head Shuhei Yoshida spoke with Pocket Lint about the Morpheus and the PlayStation Move. The exec indicated that the Move itself is sort of on the outs for now.
“Motion gaming was a big thing but, like with social games, dance games, music or guitar games, I don’t think there’s a lot of appetite for another motion game at this moment…”
With motion gaming temporarily going the way of the dodo, one would expect Sony would consider dropping the product. That’s not the case, really. Yoshida goes on to talk about the Move and its timing.
“However, what we are realising ourselves is that PS Move was a bit ahead of its time – a precise and accurate 3D input device. We were very excited about the possibility of using 3D positional tracking to make games, but it’s really hard to do so with a regular 2D screen…”
And here comes the sticking point. The Move belongs with Morpheus.
“So now we are realising that when we do Project Morpheus the one thing you want to do immediately is interact with an object in virtual space, and the one way to do that is that you need a 3D positioning input device, like PS Move.”
Well, gamers, what do you think? Are the Move and Morpheus destined to play together? Does motion-based gaming make sense as a counterpart for virtual reality in your minds?