First Hyrule Warriors wasn’t a hit in Japan, selling a mere 69,090 units in its first week. Then, it became a huge success doubling the Wii U’s sales figures from two weeks before. Now, it seems that Nintendo overestimated the game’s popularity after it sold through only 57 percent of its first shipment.
What is it? Is this game a success or not!?
Siliconera compares the first week sales to other Dynasty Warriors inspired spin-off games like One Piece Pirate Warriors at 655,774, First of the North Star: Ken’s Rage at 385,295, and Dynasty Warriors: Gundam Reborn at 126,019, pointing out that the other properties are far more popular than the Legend of Zelda because they are multi-media franchises, which I agree with.
At the same time, it also states that Hyrule Warriors might not have sold as well because it is something that Zelda fans just might not enjoy. The lack of a focus on exploration or puzzles might be a turn off to fans of a series which primarily focuses on exploration and puzzles, a sentiment I strongly disagree with.
Zelda fans have a reverence for their favorite series which dictates that there is no fun to be had in a game that doesn’t take the series lore completely seriously. That’s why they consider the wacky Tingle a blight on the franchise and dismiss his surprisingly fun Freshly-Picked Tingle’s Rosy Rupeeland on the Nintendo DS. It would make sense that these straight faced fans would dismiss a simple, fun action game because it dares to take the series’ conventions lightly.
Hyrule Warriors is a celebration of all things Zelda in the same way Super Smash Bros. is a celebration in all things Nintendo. If you’ve been a Zelda fan your whole life and can’t find the appeal in Hyrule Warriors’ excitingly liberal use of its imagery because it’s “not a real Zelda game,” then I invite you to come down from your high-horse and give it a try. If not at launch then at least after the price drops.
Hyrule Warriors launches in America exclusively for the Wii U on Sept. 24.