This kind of news brings a warm tingle to my heart. Yacht Club games has opened up on the performance of its popular indie game Shovel Knight after the first month, and it happily reports that it has shattered all expectations.
Yacht Club breaks down the figures in an extended post over at Gamasutra. Excluding the Kickstarter backers, the game sold an impressive 75,000 units through pre-sales and the rest of the first week, beating its expectations by two to four times the expected amount. The post discusses how much of a relief this came to Yacht Club games, who had gone five months funding the game with company funds in what it calls a “difficult period.”
In the first week alone, Shovel Knight reached number one on the Nintendo 3DS, number two on the Wii U, and the top ten on Steam. Yacht Club Games explains how it wanted to reach number one on the Wii U, but it had trouble keeping up with The Wind Waker HD, which was free that week thanks to the Mario Kart 8 deal.
The good news doesn’t stop there. Shovel Knight closed out the first month selling 180,000 in total, and the money raised through great sales guarantees that Yacht Club Games can continue making its stretch goal content and bringing the game to new markets without disbanding or asking for additional funding.
All three major versions split the total cost evenly as well. The PC took the lion share with 37 percent of sales through Steam and 3 percent through GOG and Humble Bundle. The Wii U cashed in on 27 percent, and the Nintendo 3Ds also took in about 33 percent. Yacht Club Games thanks Nintendo’s marketing for the boost in sales on its platforms.
Shovel Knight is one of the best games to see a release so far in 2014, and I can’t congratulate Yacht Club Games enough for succeeding with such an amazing game. I can’t wait to see more from them, and I hope this is only the first of many great Kickstarter games, be it long since wrapped up or currently seeking funds.